11 - 13 May 2016

thestudio, Manchester, UK

Real-world Agile: Tricks, Traps and Tales from the Trenches

Phil Parker Equal Experts

Session type: Experience Report
Session duration: 60 minutes

About this Experience Report

In the last year alone, we have shared over 350,000 delivery hours with our clients. Over the last few months, I've been using our company Slack to ask my amazing colleagues about their experiences in agile; the good, the bad and the ugly. Their responses have been pure gold and I've done my best to collate and distil them into this session.

15 years after the manifesto was signed, the state-of-the-art is still varied.

Do you ask 3 questions at stand-up? Do you 'storypoint', 'poker' and 'burndown'? As an agile team, I want to write user stories, So that I'm agile!! How do you slice the work to be iterative? Do you limit WIP? Do your 'agile tools' help or hinder? Are you really self organising, sustainable and working together daily with the business? Does any of this matter?

An uber-experience report that contains a combination of giggles, facepalms, and hopefully a few 'aha' moments. Whether you are an agile newbie or a full-time, experienced agile coach there is something here for you.

About the Speaker

Phil Parker is a partner with Equal Experts, a role which affords him a huge amount of variety in his day-to-day work. He enjoys advising on organisational leadership, product/process assessment and reviews, running new project inceptions and getting directly involved with product delivery (even coding - if his team allows it!).

To buy tickets to see this fantastic talk, and many others like it head over to our ticket page.

Session Types

Need help planning which sessions to attend? We've provided a breakdown of our various session types below.


Case Study/Experience Report

A presentation and discussion of real-life (not theoretical) experiences of the application (or mis-application) of Agile and Lean practices. Case studies and experience reports include some discussion of lessons learned and an indication of how novel the work is.

Hands-On

Participants learn a new approach, tool or technology through using it to solve one or more practical exercises. Any software/hardware requirements are disclosed in the session description.

Tutorial

A session focused around some specific tool, technique or issue. Primarily led by the speaker, tutorials usually include some elements of interactivity or individual / group exercise.

Workshop

An in-depth working session on a specific topic. May include paper presentations.

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